- How To Use Switch Pro Controller On Dolphin
- How To Add Switch Pro Controller To Dolphin Emulator Mac Download
- How To Add Switch Pro Controller To Dolphin Emulator Machine
Also, this may not work on Mac. If it does, please provide a link so that I can add it here for Mac users. A Beginner's Guide: How to Edit ISO Info (aka; how to change game names on Dolphin, how to change banners) I decided to make this guide after endlessly searching for a solid ISO customization guide, to no avail.
This page explains how to configure controllers in Dolphin, assuming the controller is connected and working with your system. If you need help, or want game-specific configurations, see the forums.
Apr 14, 2017 I'm trying to map my Nintendo Switch Pro Controller on my mac so it will work with the Dolphin Gamecube Emulator. I have seen this done, so I know it's possible. Learn how to configure Dolphin to get the maximum performance out of it. This guide explains all the settings of the emulator and their impact on performance. Configuring controllers. How to configure Dolphin to emulate a GameCube pad or a Wiimote using a different type of controller or even a keyboard. Controlling the Global User Directory.
- 2GameCube Controller
- 3Wii Remote
- 3.1Real Wii Remote
Dolphin Controller Configuration. To open and manage the controller settings for Dolphin, from the Dolphin's main window, navigate to Options - Controller Settings, or simply click the 'Controllers' button. The main controller configuration window will appear, as seen in the screenshot below. Allows the Nintendo Switch Pro Controller, Joycons, and Switch SNES controller to be used with Cemu using Cemuhook, Citra, Dolphin, and system-wide with generic XInput support. It also allows using the gyro to control your mouse and remap the special buttons (SL, SR, Capture) to key bindings of your choice.
Dolphin Controller Configuration
To open and manage the controller settings for Dolphin, from the Dolphin's main window, navigate to Options -> Controller Settings, or simply click the 'Controllers' button. The main controller configuration window will appear, as seen in the screenshot below.
In the Gamecube Controllers config area, you can configure or disable the emulated GameCube controller ports. The emulated GameCube controllers themselves are referred to as 'Standard Controller' in the dropdown menu. The controller order on the PC does not have to equal to GameCube controller port order. They will be handled entirely in the GameCube Controller Configuration window. It is within each port's own 'Configure' button.
In the Wii Controllers config area, you have the option to use real or emulated Wii Remotes, as well as choosing to passthrough a Bluetooth Adapter (see Bluetooth Passthrough) or emulating the Wii's adapter. You can also assign the Wii Remote to connect it as an emulated controller by selecting 'Connect Wii Remotes for Emulated Controllers'. Select 'Real Wii Remote' in the dropdown for a Wii Remote slot to use a real-world Wii Remote connected to your PC via bluetooth for that slot. Dolphin supports up to four Wii Remotes at once, along with any peripherals you have attached to them. Although the Balance Board cannot be emulated, Dolphin allows the use of a real-world Balance Board by selecting 'Real Balance Board'. Enable Speaker Data controls whether the Wii Remote speaker can produce sound. When using a real Wii Remote, the audio will come out of the Wii Remotes' speakers; with emulated Wii Remotes, it will come out of the system speakers. Some games, like Metroid Prime 3, have lag issues when Enable Speaker Data is enabled on some systems.
In the Common config area, you can choose options that would both affect Gamecube and Wii controllers. Background Input lets you use the controller or keyboard even if Dolphin isn't in focus. Alternate Input Sources allows the use of capturing motion data from other hardware inputs into Dolphin. See DSU Client for more details.
Goflight for mac. After you select what you want to use, check in the section(s) below for additional configuration.
GameCube Controller
Real GameCube Controller (GameCube Adapter)
To use the actual GameCube Controllers using an Official GameCube Controller Adapter for Wii U (and its clones), see How to use the Official GameCube Controller Adapter for Wii U in Dolphin. It does not require any button configuration. That does not apply to the adapters that behave as generic controllers and need to be configured (see below).
Emulated GameCube Controller
After setting any one of the emulated GameCube ports, proceed to the 'Configure' button for each. One left unconfigured will be considered dummy 'plugged in' during the game emulation.
Choose any device that is connected to your PC in the Device dropdown, and set the buttons and axes to your liking.
- Left click a slot to detect input, then press a button/key or axes on your selected device to save it to that slot.
- Middle click a slot to clear it of inputs.
- Right click a slot to show more input options. See Input Syntax for documentation and examples.
If you controller supports it, Rumble will allow your controller to experience the GameCube controller's rumble functionality. Within the rumble configuration window, click on the motor pattern you wish to use (sine, cosine, etc), and press 'Select' to apply it. If you wish to add a second pattern, click another pattern and press '| OR'. Hit 'OK' to accept the changes and exit the window.
Control Stick Calibration limits the radius of the joystick input. This is used to map the dimensions of the input source.
Always Connected forces the emulated controller to stay connected to the emulated Gamecube.
Profile allows you to save/load input configs.
After setting up everything that you want, click 'OK' and the changes will save.
NOTE: If the controller is significantly off center in Dolphin but nowhere else, check all controller axis to see if one has a '+-' on it . This is not supposed to happen and is the source of your bug.
Wii Remote
Real Wii Remote
To connect a Wii Remote, press 'Refresh' then press the 1 + 2 buttons on your Wii Remote simultaneously (Sync button for -TR models). Continuous Scanning allows you to connect a Wii Remote without having to open the Wii Remote window and press refresh every time. As long as a game is running or the Wii Remote configuration window is up, just press 1 + 2 or the sync button on your Wii Remote simultaneously and it will connect.
After several minutes of inactivity, Wii titles will attempt to disconnect the Wii Remote. The Wii Remote will remain on and connected to Dolphin, but the game will believe it is disconnected. To 'reconnect' the Wii Remote, go to Tools -> Connect Wii Remotes -> Connect Wii Remote # or use a hotkey corresponding to it (example - the Windows default for Wii Remote 1 is Alt-F5), or simply press a button on the Wii Remote.
How To Use Switch Pro Controller On Dolphin
Dolphin does not automatically turn off Wii Remotes as the Wii will (except on Linux). Remember to turn off controllers on your own to save battery power, simply by holding the power button on Wii Remote for a second as you would to turn off the Wii. It will also tell Dolphin that it's disconnected instead of stopping the game emulation.
Couldn't Connect
Wii Remotes use the Bluetooth interface, make sure your PC supports Bluetooth. Do not pair the Wii Remote to your computer through its native Bluetooth settings. The operating system may interfere with Dolphin's ability to connect with the Wii Remote. In addition, Wii Remote connectivity will only work if one of the Wii Remote slots is set to Real Wii Remote and it's not claimed by another Wii Remote.
If the remote does not seem to want to connect, make sure that any real Wiis in proximity are switched off for the duration of the pairing process.
RVL-CNT-01-TR Wii Remote Pluses may need extra configuration for older versions of Windows, see the Wii Remote Plus (RVL-CNT-01-TR) Connection Guide.
Emulated Wii Remote
The configuration window for emulated Wii Remote works in the same way as the GameCube controller settings.
Choose any device that is connected to your PC in the Device dropdown, and set the buttons and axes to your liking.
- Left click a slot to detect input, then press a button/key or axes on your selected device to save it to that slot.
- Middle click a slot to clear it of inputs.
- Right click a slot to show more input options. See Input Syntax for documentation and examples.
Extension Allows you to add an emulated Nunchuk, Guitar, or other Wii Remote peripheral. Select the extension you want to emulate in the dropdown, and press configure to open a window with slots just like the Emulated Wii Remote window. Select buttons and axes as you wish, and press OK to save. If you wish to attach a MotionPlus to the emulated Wii Remote, select 'Attach MotionPlus'.
How To Add Switch Pro Controller To Dolphin Emulator Mac Download
If you controller supports it, Rumble will allow your controller to experience the Wii Remote's rumble functionality. Within the rumble configuration window, click on the motor pattern you wish to use (sine, cosine, etc), and press 'Select' to apply it. If you wish to add a second pattern, click another pattern and press '| OR'. Hit 'OK' to accept the changes and exit the window.
Speaker Pan allows you to shift the emulated Wii Remote audio to the left or the right on your system speakers, if Enable Speaker Data is checked. -100% is left, 0 is centered, and +100% is right.
![How to use nintendo switch pro controller on dolphin How to use nintendo switch pro controller on dolphin](https://i.ytimg.com/vi/v4aGeJff4JI/maxresdefault.jpg)
Battery allows you to change the battery level of the emulated Wii Remote.
Upright Wii Remote alters the base swinging and tilting orientation of the emulated Wii Remote to the upright position.
Sideways Wii Remote changes the emulated Wii Remote controls to allow you to play games as though the Wii Remote is sideways, without actually changing your controls. It is useful for games such as New Super Mario Bros. Wii that are designed for it.
Profile allows you to save/load input configs.
After setting up everything that you want, click 'OK' and the changes will save.
General Settings
These settings apply to both Emulated and Real Wii Remotes.
Sensor Bar Position, IR Sensitivity, Speaker Volume, and Wii Remote Motor are duplicates of Wii settings. They do exactly what they say they do, and work exactly like the same settings on the Wii itself.
Hotkey Settings
Dolphin has preloaded user-configurable hotkeys only found under Options > Hotkey Settings. This has great use for Hotkey and Tool-Assisted Speedrun users, and it is required for Free Look (if enabled under Utility section in Options > Graphics Settings > 'Advanced' tab) and a way to exit Fullscreen.
Choose any device that is connected to your PC in the Device dropdown, and set the buttons and axes to your liking.
- Left click a slot to detect input, then press a button/key or axes on your selected device to save it to that slot.
- Middle click a slot to clear it of inputs.
- Right click a slot to show more input options. See Input Syntax for documentation and examples.
There is no way to map hotkeys on the native controllers.
Retrieved from 'https://wiki.dolphin-emu.org/index.php?title=Configuring_Controllers&oldid=173054'
I’ve been experimenting with the marvellous Dolphin Emulator recently. It’s an open source project that allows us to play Nintendo Gamecube and Wii games on modern hardware. Dolphin is available for Windows, OS X and Linux.
I have a wireless Xbox 360 controller for Windows at my disposal, but the only Windows hardware I have is the first generation Surface Pro. While the controller connects without issues, the Surface sadly just isn’t fast enough to run Dolphin.
My more powerful hardware is Mac based, and Dolphin runs great on my Mac Mini. But I had no idea how to connect my Xbox controller to it.
Turns out it’s actually a breeze to setup: let me show you how it worked for me on OS X El Capitan.
Which Xbox Controller am I referring to here
Before we start, let’s clear up a small misunderstanding that may arise with Xbox controllers. The Xbox 360 came with wireless controllers that used to hook up directly to the console. Those are great, but traditionally there was no way to connect them to anything else (they don’t use standard Bluetooth).
How To Add Switch Pro Controller To Dolphin Emulator Machine
To alleviate this, Microsoft have released two versions of this controller for PC gamers: the Xbox 360 Controller for Windows (wired, USB cable attached), and a more elegant version called the Wireless Xbox 360 Controller for Windows (same controller as the one that came with the Xbox 360, plus a wireless USB dongle).
Either controller will work fine, here’s a picture of the one I’m using:
Installing the Xbox 360 controller’s driver
No official Mac drivers are available for the Xbox controllers, but Colin Munro developed one back in 2005. The project was forked and further developed on GitHub, where you can find the latest version. Head over to the Releases section and download an installable DMG archive.
After installing the driver, you’ll find a new item under System Preferences called Xbox 360 Controllers:
Plug in your wireless USB dongle now and press the big X button to connect the controller to the dongle (I’m assuming it’s already been paired). Wired controllers simply plugin to the USB port and are connected immediately.
Open the preference pane to verify this: when connected, your controller should show up in the list.
The driver will read the controller’s input, but it won’t map anything you do to what a game might expect (for example, press the space bar to jump in a platform game). To use the controller with anything other than Dolphin, you’ll need a small utility that will interpret controller input and translate it to keyboard and mouse movements, such as Joystick Mapper or Gamepad Companion (both available from the App Store).
However, the Dolphin Emulator has such a mapping option built in, so there’s no need for such tools. Let’s see how to map that Xbox controller so that it behaves just like an old Gamecube controller.
Configuring Dolphin for use with the Xbox 360 Controller
Free font parfumerie script pro. Open Dolphin and head over to GCPad. If you don’t see this option, it will read “Controllers”. That’s an indication that Dolphin can’t see a gamepad, probably because the driver isn’t installed, or it’s disabled. If Dolphin was open while you installed the driver, restart your system.
Click on GCPad and select your Xbox controller under device. By default the button mapping looks like this:
I didn’t quite understand how to change this, but it’s remarkably easy and only takes 30 seconds:
Take a look at the left box entitled Buttons. You’ll see a column of controller buttons (A, B, X, Y, Z, etc) that correspond to the buttons on the original Gamecube controller. By default they’re mapped to keyboard shortcuts you can see in the right column (for example, the Gamecube controller’s A button is mapped to your Mac keyboard’s X button).
To change this, simply click on the mapped shortcut. Turns out the right column in each section is made up of buttons (I didn’t get that at first). Click one and Dolphin will wait a few seconds for you to press what you’d like to map to this button instead (it shows “waiting”). If you’re not fast enough, it’ll revert back to the previous value.
So to setup our controller, simply press the button next to A, then press the corresponding button on your Xbox controller. Do this with every item on the menu, and within less than a minute, you’ll have a fully functional gamepad setup. My results look like this:
You can store this setup if you like: type a suitable name in the Profile field at the top right and hit Save. Dolphin will also remember your setup even if you don’t though.
Configuring DeadZones
See that my C-Stick in the screenshot above is pointing diagonally downwards? This can happen when an analogue stick is moved and then snaps back into the middle. The “middle” isn’t always exactly the same, so every time it snaps back, the controller will deliver a slightly different value.
When we come to launch a game, it may happen that this is interpreted as the stick being pushed into this direction, leading to an annoying in-game experience. If your stick is fair and square in the middle (like my left one), you have nothing to worry about. But if you see something like I have on the right, here’s how to fix it.
When connected to a console, game pads usually calibrate themselves every time you launch a game. But because we’re dealing with different software here, we may have to configure Dead Zones to alleviate such issues. Dead Zones are areas around the middle of the stick that are regarded as “the stick is now in the middle, no matter what feedback we get”.
While Dolphin supports this feature, it’s much more visible and easy to understand by opening up the Xbox Controller preference pane again. Head over to the Advanced tab and use the little slider to draw a small square around the middle of each stick’s position. Anything inside that little square is now seen as “the stick is in the middle”, even if it’s off by just a fraction.
Once adjusted, head back to the Dolphin GCPad configuration and map your sticks again (if you had this issue obviously, otherwise ignore my ramblings).
Enjoy Gamecube on your Mac!
That’s really all there’s to it: grab a ROM, select it and start playing. Your Xbox 360 controller will henceforth behave just as if it was a Gamecube controller, and your Mac will behave as if it was a Gamecube (or Wii – although I haven’t figured out how to connect a Wii Remote yet. Watch this space).
Not all games will run particularly well, so this isn’t a complete replacement for a games console – but it’s enough for several afternoons of retro gaming fun.
To give you an idea of performance: My dual core i7 MacBook Pro only has an Intel HD3000 graphics card, and it’s struggling. But my quad core i7 MacMini with its Intel HD4000 card plays Pikmin just fine – however it’s still not enough to enjoy Super Mario Sunshine.
If you hook up your Mac to a big screen TV, help your graphics card by switching the output to 720p rather than the default 1080p. It’ll mean less work for your card and a smoother gaming experience (under System Preferences – Displays – select Scaled and pick a resolution).
As always, enjoy!